Foco Game

Unity Game Developer

Emerson Santos da Silva

Game Developer

About:

Community creator of Foco Gamefounder of Enew Studio and developer with more than 4 years helping companies transform their ideas into results. A lover of innovation, I seek challenges that can increasingly strengthen my knowledge. I am fascinated by games and enjoy every stage of development.

I have carried out several projects for large corporate events like XP Investimentos, Alelo, Itaú, Valley and Petrobras.

At the moment I develop games for Windows, Android, Oculus Quest 2 and 3, Virtual Reality (VR) and Augmented Reality (AR) games. In addition to the projects carried out for clients, I have 3 independently published games on Google Play.

My main tool is the Unity but I don't limit myself to it, I work creating and connecting API’s, cloud computing with AWS and database.

People recognize me by my team spirit, leadership, owner's vision and knowledge sharing.

Projects:

Loot Sail (Multiplayer)

Loot Sail Gameplay Android Google play
Loot Sail Pirate Game

Loot Sail (Multiplayer)

Development in Unity:

  • Multiplayer system and object synchronization with Photon
  • Online systems optimization
  • Creating boat steering mechanics
  • Progress saving system development
  • Safe zone
  • Loot drop
  • Particle effects
  • Creating shaders with Shader Graph

Sprites:

  • Figma and Photoshop

Level design, UI and UX:

  • Interface creation with Figma

Fun Parking FG

Jogo de estacionar Android
Fun Parking - Antes e Depois - Foco Game

Fun Parking FG

Development in Unity:

  • Progress saving system development
  • Creation of vehicle driving mechanics
  • Wheel Collider Configuration
  • Mechanics for the parking area
  • Stopwatch
  • Camera swap system
  • Language exchange system
  • Control exchange system
  • Scoring system development
  • Development of a currency and purchasing system
  • Ad application with Unity Ads
  • In-app purchase setup

3D Modeling with Blender:

  • Vehicle modeling
  • Modeling streets as “pieces that fit together”

Level design, UI and UX:

  • Level creation
  • Game optimization
  • Creation of prefabs
  • User interface creation
  • UX tests

Pilot vs Birds

Mobile game Android free

Development with C# in Unity:

  • Item collection mechanics
  • Dynamic progression with endless runner
  • Different types of aircraft
  • Particle effects
  • Collision damage
  • Pause system
  • Save system
  • Language selection

Layout e sprites:

  • Illustrations created with Figma

Projects made for clients with Antídoto Design

Disney – Laser Tunnel
Unity + embedded systems laser racing and ranking system. Run in Star Wars laser tunnel.

Geotab – Mixed Reality
Combining Virtual Reality with Augmented Reality, a mini game for Oculus Quest 3.

Petrobras – Mixed Reality
Virtual Reality + Augmented Reality = Immersive product presentation on Oculus Quest 3.

National Mathematics Festival – Atelier
Scan and bring your drawings to life. A fun game where drawings come to life.

Sadia NBA – Interactive Basketball
Choose your team and play against the opposing team to see who can score the most points.

Perdigão in the NFL – Interactive Race
Choose your opponent and try to win the race against a professional player.

These are some projects I've worked on as a lead developer in app development. I'd be happy to talk about how I can contribute to your team by developing great, unique projects.